Spreading north and west from the Cathedral at Spectacle Island, first by rowboat and then by foot, the Children of Atom were quick to chance upon the many lesser settlements of the Commonwealth. While some proved to be friendly and allowed missionaries to pass, many were suspicious of these ‘crazy rad junkies’. Often, a more direct show of Atom’s power was required to inspire – or intimidate – the locals.
Author’s Note: this settlement was built very early on and later modified with the Chapel. The outer buildings visible in the second screenshot were much later additions, mostly to cover the food needs of expanding settlements. They do help break up the shape of the settlement though; nominally, it’s a concrete block with an interior ‘pen’ for farming.
Author’s Note: located at Finch Farm, it’s controlled by a central terminal. Its only real use is spitting out .45 rounds via two conveyor belts, but it can be reconfigured to dump out processed food. All products are dumped in the same bathtub located just outside the entrance for dramatic effect (making it all line up was a real pain though).
The food processing plant, seen here, was later added at the request of the Kingdom. Many of the components used in its construction were shipped from the remaining stockpile of warehouse parts used in the construction of the Sanctuary Island Cathedral.
Author’s Note: unfortunately, this settlement is bugged for me – a downed Vertibird pilot glitched out and is now permanently under attack, so I can’t get any sweeping daytime screens as everyone is always shooting. You get shitty nocturnal shots instead.
Kingdom of Atom continues in Part III: Escalating Events